# alice.ic

Alice Through the Looking Glass, Gareth Rees'
example Inform game, converted to IAGE.
IAGE source code.
(the compiled game is in </if-archive/programming/iage/#alice.iage>)
[file is linked to </if-archive/programming/iage/#alice.ic>]

# cloakofdarkness.ic

Cloak of Darkness, Roger Firth's example adventure
for comparing authoring systems.
IAGE source code.
(the compiled game is in </if-archive/programming/iage/#cloakofdarkness.iage>)
[file is linked to </if-archive/programming/iage/#cloakofdarkness.ic>]

# dbm.ic
tuid: rnyuglln9yx015u1
ifwiki: Death By Monkey

Death by Monkey, Robin's entry for the IntroComp.
IAGE source code.
(the compiled game is in </if-archive/programming/iage/#dbm.iage>)
[file is linked to </if-archive/programming/iage/#dbm.ic>]

# minizork.ic

An incomplete implementation of Infocom's "Mini Zork"
version of Zork 1. IAGE source code.
(the compiled game is in </if-archive/programming/iage/#minizork.iage>)
[file is linked to </if-archive/programming/iage/#minizork.ic>]

# mstppbd.ic

Sample IAGE game, a MSTing of "Pick up the Phone
Booth and Die", originally by R. Noyes.
IAGE source code.
(the compiled game is in </if-archive/programming/iage/#mstppbd.iage>)
[file is linked to </if-archive/programming/iage/#mstppbd.ic>]

# ruins.ic
tuid: rnsj9vbk0ewwip61

Ruins, the sample game from the Inform Designer's
Manual, converted to IAGE.
IAGE source code.
(the compiled game is in </if-archive/programming/iage/#ruins.iage>)
[file is linked to </if-archive/programming/iage/#ruins.ic>]
NameLast modifiedSize

Parent Directory  -
ruins.ic2002-03-21 09:38 47K
dbm.ic2002-03-22 10:57 29K
minizork.ic2002-03-21 09:38 22K
alice.ic2002-03-21 09:35 20K
mstppbd.ic2002-03-21 09:38 17K
cloakofdarkness.ic2002-03-21 09:35 5.0K
Index2024-08-26 23:30 1.5K

The IF Archive is a public service of the Interactive Fiction Technology Foundation.

Terms of Use - About Us